Showing posts with label blog. Show all posts
Showing posts with label blog. Show all posts

Sunday, November 1, 2015

Back On Track...kind of.

Hey well, I'm back.

The past few months have been dealing with my own personal lack of good health and producing a new body of work I'm displaying in my exhibition in Melbourne at the moment.

If you didn't already know Comedy Quest is now downloadable for FREE on Steam. A mayor update is on the way. With addition voice acting from Fabian Lapham as the Kid again. Also a few fixes and adding of Steam Achievements. I will let you know as soon as I am ready to release it as one mayor update rather than a little ones.

Comedy Quest on Steam FREE


The Big Empty is on hold at the moment as I am considering starting again using Game Maker Pro Studio rather than adventure game studio. I feel I want to make a more polished game and this would be the best way to do it.

Also due to the reasonably positive feedback about Comedy Quest I am very interested in working on Comedy Quest II which will be more like some kind adventure game cartoon than 8bit pixel of the first game.

Any ideas for future updates or games appreciated thanks for reading this far.
Hopefully regular news updates from now on.
-Trav Nash

Sunday, February 22, 2015

The Big Empty February Update Part 2

A lot of time has now been added to a short little intro scene that I feel still has you in control and doesn't drag on so much. Small little things like random birds and game titles have been added.


Any feedback would be appreciated in the comment section below.
Also subscribe for all future development on this game.
-Trav Nash

Thursday, July 3, 2014

Big Empty Sketched out.

So my new approach to the big empty is to have everything in the game planned out. Unlike with  Comedy Quest when I just made it up as I went along. This time I have some ideas about what it can be and how it should look. Here are some rough sketches...don't judge me.






I'm sure it will all makes sense as the game gets fleshed out.

Wednesday, July 2, 2014